Game development news

HAVE YOUR SAY: Countdown to GTA IV

The gaming community is already uniting to hunt down early copies of GTA IV on forums across the world – but will you be breaking the street date? Do you expect another major game release to be damaged by early selling – and what is the solution? Is early selling …

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Creativity first, business second, says Rockstar

Vice president of creativity at Rockstar Games Dan Houser also took a swipe at the way his competitors market their games, while also stressing the increasing cultural relevance of video games in an extensive interview on Variety’s games blog. A lot of our competitors in the game sphere – all …

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Q&A: Insomniac’s Mike Acton – Part 1

That a triple-A games studio would start sharing presentations and resources that it created when getting to grips with the PS3 is surprising, but that it would then start sharing code as well is unprecedented. We caught up with Mike Acton, Insomniac's engine director, to discuss the initiative in depth.

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MIDWAY GAMERS DAY 08: Casual portal coming this spring

Midway’s first foray into the world of downloadable PC casual games will arrive thisspring when it adds over 20 playable titles to Midway.com and Midwayarcade.com . That’s according to CEO Matt Booty, who told assembled press and Midway employees at the publisher’s Gamers’ Day in Las Vegas that the casual …

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MIDWAY GAMERS DAY 08: TNA Impact

Midway opened its Gamers’ Day presentations in Las Vegas by showing off wrestling title TNA Impact – which was developed using Epic’s Unreal Engine. The publisher announced that the title is due for release in the summer on PS3, PS2, Wii and Xbox 360. Introduced by US sports TV presenter …

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