Game development news

Mickey and Minigames, Part 1

Late last year, Disneyâ??s UK studio Black Rock downed tools on its scheduled projects for one week, instead starting an ambitious team-building exercise that asked the staff to build minigames in a seriously protracted five-day dev-cycle. We grilled studio head Tony Beckwith about the benefits of the unique eventâ?¦

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Mickey and Minigames, Part 2

Late last year, Disneyâ??s UK studio Black Rock downed tools for one week, instead setting about an ambitious team-building exercise that asked the staff to build minigames in a seriously protracted development cycle. Here, Jeremy Moore offers up his development diary from each dayâ?¦

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