DLS-CSB aims to launch course by 2009
Read More »Apple ‘has no game plan’
Despite courting select developers Mac and iPod firm lacks games strategy, say analysts
Read More »Virtuos opens Chengdu office
Outsource specialist furthers Chinese development
Read More »More studio support for Wii Ware
Canadian studio XGen to make games for Nintendo's downloadable platform
Read More »Gamecock lands in Europe
Graeme Struthers, Sarah Seaby and David Noble to open dev-focused publisher's London office
Read More »Mobile Antix
A technology that enables a single game binary to run across a huge range of phones, from high-end to entry level, regardless of hardware or operating system. Sound too good to be true? We caught up with Antix's Francis Charig to discover what's really behind the Antix Game Player...
Read More »Nintendo talks Wii development at GDC08
WiiWare, Wii Fit and Wii Menu to go under the conference microscope
Read More »GameHorizon announces two-day June conference
Event takes place in Newcastle for 250 execs and plans to look at cutting edge games development
Read More »Foundation 9 wants to improve product quality
Round of promotions sees studio network create group 'focused solely on evaluating and raising the quality of F9E's games'
Read More »Jobs go at Midway Austin
Midway’s Austin studio, which developed the recently released Area 51: Blacksite, has been downsized – but the staff losses are being classed as ‘routine’ by the company. To learn more, head over to MCV’s sister site Develop for the low-down.
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