Game development news

EA Tiburon gets Woods

The production of EA's Tiger Woods franchise has been moved from its Redwood Shores studio in California, USA to its Tiburon outfit on the other side of the country, in Florida.

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Intel: Devs getting better at multicore

The switch from single to multi-threaded coding may still be causing headaches for some game programmers - but studios are getting much better at making games for multicore processors, says Intel.

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Media Molecule’s praise for PS3

The team behind LittleBigPlanet, Media Molecule, has been discussing the background to its eye-catching game in an exclusive Develop interview - and has plenty of good things to say about host format PS3.

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EA backs Vancouver dev event

Just a day after being named as the leader in our Develop 100, EA has reinforced its place in Canadian games development by backing the Vancouver International Games Summit.

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