In 2014, a studio staffed by a pair of Rockstar, Rare and EA alumni burst onto the scene with Virginia, an interactive drama inspired by cult TV shows. Then, just as quickly, it vanished. Jonathan Burroughs re-emerges to discuss Variable State’s media blackout, growing ambitions for its debut and the importance of your collaborators cooking their own eggs
Read More »That time Brenda took out a hit on John Romero
Industry veteran admits to trying to have her husband killed… in Doom
Read More »Jade Raymond hiring devs for Motive’s Star Wars title
Team has already grown to 65, is also exploring ideas for new IP
Read More »Flying Wild Hog responds to Hard Reset Redux ‘downgrade’ accusations
Graphical changes include switch from baked ambient occlusion to dynamic SSA and removal of image sharpening in post-processing filter, but studio confirmed it is examining claims of missing particle and lighting effects
Read More »Unity defends subscription switch: ‘There will be no Unity 6’
Engine firm says new model is “absolutely necessary” as it plans to “make Unity incrementally better”, introducing ‘pay to own’ option
Read More »Frontwire signs publishing deal with Valve for unofficial ‘Battlefront 3’
Dev states that legal complications over Star Wars IP will be bypassed due to classification of Galaxy in Turmoil as a ‘parody’
Read More »Battleborn lead writer exits Gearbox
Aaron Linde previously worked on Middle-earth: Shadow of Mordor and Gears of War 3
Read More »Frontier pulls new feature after Elite’s AI hunts players
Developers didn’t expect NPCs to create super weapons
Read More »IKinema RunTime powering Crackdown 3 animations
Tech helps characters respond naturally to terrain as they explore the game world
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry