Edge Case Games COO Chris Meher recalls the studio’s experience using the crowdfunding platform to finance Strike Suit Zero, and how being honest with its community was key to refining Fractured Space
Read More »Remedy working on two games – and neither is Alan Wake
Remedy Games is to work on two games simultaneously for the first time in its history. Since its inception, the Max Payne, Alan Wake and Quantum Break creator has traditionally developed a single project at once, launching Max Payne and its sequel in 2001 and 2003 respectively, Alan Wake and …
Read More »The Big Question: Does motion capture add depth to characters?
Amiqus' Simon Pittam talks to studios about the benefits – and misconceptions – about the use of mo-cap in today's games
Read More »PlayStation-exclusive dev Supermassive ‘keen’ to go multi-platform
MD of Until Dawn creator says studio is 'all about' diversifying following nearly a decade of single-platform development
Read More »Apple to introduce subscription model for App Store games
Devs will see their share of revenue increase 15 per cent per each user that stays subscribed to an app for longer than a year
Read More »Plarium on Megan Fox partnership: This is nothing like those Kate Upton ads
Mobile publisher is keen to stress that its own celebrity campaign is 'focused on the players'
Read More »Cryptic Games veteran named new Daybreak Austin CEO
Co-founder of City of Heroes and Star Trek Online studio to head up DC Universe Online team
Read More »Valve releases free VR creation tool Destinations
Users can create interactive worlds using photogrammetry assets and Source 2 tools
Read More »Discover the game with a sandpit as its interface
Intel Developer Blog: A look at how Design Mill used RealSense in its latest release, Tanked
Read More »Remedy splits into a two-project studio – but neither is Alan Wake
‘Moving forward, we want to create more games and hopefully get them out more often,’ explains Quantum Break developer
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