Space Ape Games' co-founder and COO Simon Hade discusses building titles around non-games IP
Read More »Dev pulls abstract vagina-touching title from App Store after Apple tells it ‘to make a different game’
‘Even if you are not showing it directly, it’s what is simulated – and that is the issue,' Lovable Hat Cult reportedly told by platform holder
Read More »Ex-EA, BioWare, Trion and Blizzard community manager Claudia Adams-Esgrow passes away
Adams-Esgrow worked on games including World of Warcraft, Star Wars: The Old Republic and Rift
Read More »Blizzard blames ‘misunderstanding and confusion’ for Overwatch server tick rate criticism
Fewer than 0.1% of matches opting to use ‘high bandwidth’ option, with 60Hz client update rate unsuitable for a fifth of players
Read More »Develop: Brighton 2016 Early Bird ends today
10% discount for Develop readers, as well as the 20% early booking rate
Read More »Creators of Vive horror game The Brookhaven Experiment form CloudGate Studio
New developer founded in collaboration with former Epic and Square Enix exec will unsurprisingly focus on VR projects
Read More »The man who built Thedas: Interview with David Gaider
The lead writer behind BioWare's Dragon Age discusses how he crafts fantasy worlds
Read More »Three hires for Supermassive’s VR team
Former Lionhead, Creative Assembly and Sony devs join Until Dawn studio
Read More »Jagex honours 2006 Runescape glitch with World 666
Addition to Runescape Old School celebrates ‘Falador Massacre’, when scores of players in ‘safe’ zones were accidentally able to be killed
Read More »SDKs suck: Why HTML5 is the cure to SDK fatigue
Indie dev and Giftgaming CEO Nick Hatter discusses how service providers can make life easier for games makers
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