Founder of 3DM predicts DRM advancements could produce impregnable games by 2018
Read More »Monument Valley racks up over 21m downloads in 2015
24 million users now own mobile puzzle game, with over a third of iOS users also buying Forgotten Shores expansion
Read More »Building a ‘Minimum Awesome Product’ in less than six months
Futureplay CEO Jami Laes discusses the studio’s fast-paced development cycle and how it avoids feature creep-related delays
Read More »Hiring for VR: What the new medium requires and what to look for
NDreams' VP of development Tom Gillo discusses the skills needed to build great games for virtual reality
Read More »IKinema RunTime-Indie now available
£99 edition of character animation software aimed at smaller studios
Read More »Psychonauts 2 Fig campaign raises $3.3m
Hotly anticipated sequel fully funded with five days left for crowdfunding campaign
Read More »Sam Barlow, Toby Fox and Dinosaur Polo Club lead finalists for 2016 IGF Awards
Her Story, Undertale and Mini Metro among games set for success at GDC ceremony on March 16th
Read More »Two hours and counting: How to keep gamers playing (and paying) beyond Steam’s refund barrier
Six months after Steam launched its divisive refund programme, Slitherine’s Olivier Georges examines how developers can overcome the platform’s ‘two-hour frontier’
Read More »The Big Question: When is the right time to change jobs?
In the first edition of our new monthly feature, Amiqus' business manager Liz Prince discusses what to consider when planning for a career change
Read More »Curve Digital and Kuju unite to create ‘major new publisher’
Eidos co-founder Dominic Wheatley to oversee newly-founded Curve Digital Entertainment group
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