Animation and performance capture firms contributing to Ninja Theory’s dark adventure
Read More »UK government introduces new ‘exceptional talent’ work visa
Applications now open for the Tech Nation Visa Scheme
Read More »Creating the atmosphere of Until Dawn
Supermassive Games’ executive director Supermassive's executive director Will Byles reveals how lighting, photography, and Renaissance art helped build this year’s biggest horror success
Read More »Licence to thrill: Behind the scenes at Beenox
It may not be Activision’s most well-know studio, but Beenox has worked on the publisher’s most important franchises. Craig Chapple finds out more about the dev's role in these multi-billion dollar operations
Read More »From West to East: How to prepare for success in Asia
Bigpoint producer Bigpoint producer Jonathan Lindsay discusses how Western developers can improve their chances in the world's most elusive markets
Read More »Blending retro with next-gen in the Forza 6 trailer
Creative studio A52 explains how custom scripts and VRay rendering brought the worlds of Xbox One racing and pixel art together
Read More »The not so strange world of Dontnod Entertainment
The Develop Award-winning studio has stolen the spotlight this year with episodic adventure Life is Strange. James Batchelor finds out more about the French developer
Read More »Speed up your applications with this simple tip
Intel Developer Blog: Find out how Profile Guided Optimisation can boost your current project
Read More »Testronic opens Polish branch, hires two new execs
QA veterans Marc Kent and Edd Buffery join the firm as new facilities opened in Warsaw and London
Read More »Kudo Tsunoda leaves Xbox for Windows
Kinect director will now be working on HoloLens and Microsoft Edge
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