Print and digital editions available now, including an interview with this year's Development Legend, six-page Frankfurt Region Focus and an in-depth look at AI
Read More »‘If Smite hadn’t worked out we would definitely have had to downscale’
Hi-Rez Studios COO Todd Harris on making tough decisions and learning from failure
Read More »GDC 2016 opens call for speakers
New Virtual Reality Developers Conference to also take place on March 14th and 15th
Read More »Publishing 3.0: Is Steam Early Access really a game changer?
Mastertronic's Andy Payne quizzes indie developers about their experiences with Valve's experimental platform
Read More »22cans signs deal to launch Godus in China
Molyneux’s studio will team up with LongTu Games to take the god game to the East
Read More »Wargaming enters publishing with WG Labs
World of Tanks firms seeking studios interested in new development partnerships
Read More »Game Insight: ‘We can prove Windows 10 is viable’
The studio tells us why it's backing Microsoft's new OS and discusses the process of bringing games to the platform
Read More »Eye-tracking firm targets game devs with $1m fund
Tobii offering support for devleopers that uses its tech in PC games
Read More »Rocket League rockets past five million downloads
Sales more than double of its predecessor Supersonic Acrobatic Rocket-Powered Battle-Cars
Read More »New senior execs for Multiplay
There have been two new additions to event firm Multiplay’s senior management team. Andy Smith joins as director of events with a wealth of experience in the sector, having managed a variety of events at the Ricoh Arena, where Multiplay events are held. He was also general manager for Compass …
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