There’s still time to book your place for our upcoming battle of wits on Wednesday, June 10th
Read More »The future state: Everything has changed
VMC’s Kirstin Whittle discusses an ongoing shift that affects the role services like QA play in games development
Read More »A developmental Blind spot
Tiny Bull Studios tells us how it's dealing with a similar game launching parallel to its own
Read More »How to use Photoshop Layer Styles like a boss
An advanced guide to using Layer Styles for your game
Read More »The key lessons Rebellion learned from self-publishing Zombie Army Trilogy
In the fourth and final part of his regular column, Rebellion CEO Jason Kingsley shares his insights from the launch of his first self-published console game, Zombie Army Trilogy The early results are in for Zombie Army Trilogy, Rebellion’s first self-published console title. I’m pleased to say we are on …
Read More »Tech Spotlight: Mixamo 2.0
Having just moved from Beta to public release, product manager Tyler Georgeson explains how the animation system reflects a changing industry
Read More »NCSoft ramps up western operations
More than 75 job vacancies open at US studios
Read More »Interview: Simplygon’s new CEO
Matt Connors on taking the reins at the 3D optimisation automation outfit
Read More »ITV Studios hires marketing vet David Miller
ITV Studios Global Entertainment has appointed industry veteran David Miller to the newly-created role of vice president of digital games. Miller has over 15 years of experience within video games, having held senior marketing roles at the likes of Bossa Studios, Bandai Namco and Capcom. Mostly recently he has been …
Read More »Starbreeze acquires Valhalla game engine
Tech to power The Walking Dead, Storm and other titles
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