Panel session will seek to discover what mix of creativity and business shaped this early success story
Read More »“Not making Star Wars games was a godsend”: The early days of LucasArts, Part One
Former LucasArts employee Noah Falstein discusses the iconic studio's atmosphere, its first successes and the support it received from George Lucas
Read More »Interview: Why Storm8 became a publisher
CEO Perry Tam reveals the inspiration behind today's mobile gaming news
Read More »Storm8 launches mobile publishing business
Bubble Mania firm to publish third-party mobile games, starting with War of Dragons
Read More »Dovetail Games on future-proofing simulators
The Train Simulator firm, formerly known as RailSimulator.com, discusses how and why it is continuously upgrading the technology behind its games
Read More »Dead Space studio hiring for original title
Job listing suggests Visceral is developing a new triple-A IP
Read More »VIDEO: Quantum Break is “the ultimate Remedy experience”
New trailer shows first gameplay footage from next-gen time travel action game
Read More »Grand Theft Auto V getting "substantial" story DLC in 2014
Rockstar has promised some non-Online DLC for its epic Grand Theft Auto V next year. It’s latest Rockstar Newswire post states: For those ready to jump back into the story of Grand Theft Auto V, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor’s action, …
Read More »Driven by sound: How FMOD set the next-gen benchmark in Forza 5
Faced with setting an early benchmark for the audio prowess of the Xbox One, Turn 10 picked FMOD Studio for Forza Motorsport 5, a racer reaching for the next level of realism
Read More »‘Visas more vital than tax breaks’
Veteran developers urge Government to allow more talent into the UK to offset the loss of promising new talent to other countries
Read More »
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