Get a job at the DmC: Devil May Cry developer
Read More »Solving the logistics issues in multiplayer games
How do we get players to play together in a manner that fits their schedules? This is a key logistical challenge a designer faces when building multiplayer games
Read More »Recruiter Hot Seat: Pitbull Studio
HR manager Emma Phillips gives you the lowdown on Pitbull, its vacancies and its involvement with Unreal Engine 4
Read More »Experimental Gameplay Workshop wants your off-the-wall prototypes
Present your offbeat and experimental prototype to the world for the opportunity to claim free admission to GDC 2014
Read More »DayZ early access attracts 400k players
Standalone version of multiplayer zombie game entices almost half a million users in its first week
Read More »Chinese games market grows 38% year-on-year
Industry dominated by PC games tops $13 billion in 2013
Read More »Microsoft mulled digital-only Xbox One even after E3
Console's Blu-ray drive wasn't a sure bet midway through 2013, says Spencer
Read More »Last PopCap co-founder takes studio helm
CEO Dave Roberts and co-founder Jason Kapalka leaving January 8th
Read More »Get That Job Daily: How to be an art producer
CD Projekt Red's Michal Stec explains the three key pillars of his role
Read More »The top five traits of must-have game designers
Jagex and RuneScape executive producer Phil Mansell offers key tips on standing out as a game designer
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry