Reaching milestone is a 'testament to the passion our backers have for PC gaming,' says Chris Roberts
Read More »Ella Romanos, Simon Barratt and more win seats on UKIE board
Nine game devs and execs named on board as total membership hits 185
Read More »EA benches NCAA Football franchise
Publisher reaches settlement with student athletes in likeness legal battle
Read More »2K opening Bay Area studio
New venture led by Epic and Irrational Games vet Rod Fergusson
Read More »OpenFeint successor OpenKit goes live
Open-source toolkit provides social features and leaderboard backend for iOS and Android
Read More »GDC 2014 summit submissions now open
Conference looks to explore narrative, education and more at next year's summits
Read More »GamesAid names winning charities as donations hit record high
Total fundraising pot of £260,000 represents 44% annual jump
Read More »Cut the Rope studio accumulates 400m downloads
ZeptoLab accrues 60 million monthly active users across its portfolio of games
Read More »Rockstar confirms GTA Online microtransactions
GTA V multiplayer economy 'balanced for the vast majority of players who will not buy extra cash'
Read More »GTA Online economy designed "for the vast majority of players who will not buy extra cash"
The in-game economy of Grand Theft Auto Online has been designed for those who won’t pay out on the included microtransactions. That’s according to Rockstar, which has moved to reassure players who were perturbed by yesterday’s news that users will be able to buy in-game currency using real-life cash. You …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry