Creating new media format 'completely necessary', says Sony's Scott Rohde

Vita anti-piracy tech offers ‘long term’ protection

The PS Vita was built to provide long-term protection from piracy, claims Sony exec.

Speaking to Gamasutra, Rohde said that Vita was specifically designed to prevent pirating of its games through its unique cartridge format.

"That was front and centre in the early specs of this machine," he said.

"We needed to have something that would combat piracy from day one, and that’s why the cards that you can purchase for the games are in their own proprietary format."

He added that creating the new media format was completely necessary to make sure the system’s titles were not pirated to the extent of the PSP, which, despite its popularity in Japan, suffered from problems with piracy.

"It’s something that we felt was completely necessary to make sure that people could not pirate these games,” said Rohde.

“I mean, it’s a custom security solution on each one of these cartridges. That is something that we are confident will protect us from piracy for the long term."

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.