French publisher Ubisoft is beefing up its casual games strategy with a new internal development team and plans to work with third-party studios for new content.
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Quazal deal for Midway
Midway has licenced Quazal's online middleware for next-gen games development.
Read More »Michael Bay working on FPS with $25m budget
Director developing new game as part of special effects house's move into gaming.
Read More »Crytek’s Kiev team working on new IP
German studio promotes satellite team to work on brand-new title.
Read More »Don’t sell your IP, says Introversion
Indie team encourages studios to fight against rights-hungry publishing deals.
Read More »THQ snaps up Universomo
Universomo has been developing mobile games for publishers since 2002, and boasts what it callls an ‘automated porting solution’ which caters for all mobile handsets. Bringing cross-platform mobile development capabilities in-house is a key component in our growth strategy,” said THQ executive vice president of worldwide publishing Kelly Flock. The …
Read More »Deadline Games chooses Kynapse
Danish studio to use Kynogon's AI tool in new next-gen engine.
Read More »Universomo bought by THQ
Finnish mobile team that made Lego Star Wars II for phones is devoured by publisher.
Read More »Relentless lands in new offices as PS3 work begins
Brighton-based Relentless moves into new studio to support next-gen ramp up.
Read More »Q&A: Chris Satchell, XNA Group general manager, Microsoft
An exclusive Developmag.com interview with Microsoft’s Chris Satchell.
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