The latest issue of MCV/DEVELOP is out now!
Read More »[ICYMI] The TikTok survival guide: Exploring the latest frontier in games marketing
TikTok has the potential to bring huge new audiences to your games – So why doesn’t the industry understand it better? Chris Wallace talks to the TikTok experts to find out the best tips for surviving on this latest frontier
Read More »Debugging D&I: Voice at the Table on the importance of diversity
Rina Goldenberg Lynch, Founder and CEO of Voice At The Table, talks to Amiqus’ Business Manager Liz Prince about why diversity matters, while offering some valuable advice to studios…
Read More »Behold, the shortlist for the MCV/DEVELOP Women in Games Awards 2022!
With exactly four weeks to go until the MCV/DEVELOP Women In Games Awards, we are very pleased to reveal the shortlist of candidates across all 13 award categories. With it being 18 months since the last time we were able to celebrate the women of the UK games industry, and …
Read More »Google is deprioritising Stadia, as the company focuses on streaming deals
Google is deprioritising its cloud gaming service Stadia, and is instead focusing on securing white-label deals with the likes of Capcom and Bungie, according to reports.
Read More »When We Made: Behind the development of Mediatonic’s Picross Detective adventure Murder by Numbers
Chris Wallace gets behind the scenes of Murder by Numbers: a detective/Picross hybrid title that puts good times and LGTBQ+ representation front and centre.
Read More »Journey, Spider-Man and Blaseball developers launch new studio, Gardens
"Our top priority is making sure our teammates enjoy their lives and are given the tools and resources to grow while creating compelling, well-crafted, thoughtful games that cultivate novel shared experiences between players online.”
Read More »Recruiter Hotseat: The career opportunities at Suicide Squad studio Rocksteady
Rocksteady is hiring! Bex Holland, lead recruiter at WB Games, gives us the inside story on the Suicide Squad studio
Read More »DEVELOP/JOBS: Warp Digital – “From day one, I felt like I was part of the team, everyone was so welcoming and approachable.”
This content was created in association with Warp Digital as part of DEVELOP/JOBS.
Read More »[From the industry] Safe In Our World Announces First Ever Winter Blues Bundle to support Gamers and their Mental Health
Available exclusively via the dedicated partner Fanatical the bundle, worth over £200 / $250, will be available to purchase on February 4, 2022.
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MCV/DEVELOP News, events, research and jobs from the games industry