The revenue generated by game downloads has officially become one of the measures by which the Office of National Statistics measures UK inflation. The ONS has a ‘shopping basket’ of goods that it tracks, with price changes used to gauge how inflation is shifting in the UK. City AM reports …
Read More »‘Mobile spenders play at least four hours a day’
While players who won’t part with a penny average around 45 minutes daily, adds former Playdom creative director Eric Todd
Read More »AMD’s Sulon Q offers wire, PC and console free all-in-one VR
There’s a new virtual reality headset on the block that looks to address two of the key problems with most VR headsets. The AMD Sulon Q is an all-in-one solution that is not only wire-free, but also does not require users to plus it into a PC or console. There’s …
Read More »MaxPlay adds MaxCore multi-core rendering support
Engine firm says that new ability is suitable for maximising performance in AR and VR titles
Read More »Houdini Engine goes free for indies
$99 price tag dropped for studios making under $100,000 annually
Read More »See how A Skyrocket Story was developed in HTML5
Intel Developer Blog: John Evelyn used the Intel XDK development kit to bring his dream of hand-drawn visuals to iOS and Android
Read More »AMD’s Radeon Pro Duo offers unrivalled VR graphics power
The battle to be the world’s most powerful graphics card is always shifting, and today a new beast sits on the throne. It’s called the Radeon Pro Duo, the unit houses two Fiji GPUs, amounting to 16 teraflops of computer performance and 8GB of on board RAM. Also included is …
Read More »Practical Magic, Fox and Ubisoft team up for VR Assassin’s Creed
Surprise – it’s based on the upcoming movie, rather than the games
Read More »VIDEO: ILMxLab unveils Star Wars VR experiment for HTC Vive
Trials on Tatooine is the first official lightsaber simulator in virtual reality. We wonder if it will be popular…
Read More »Twitch urges devs to make livestreaming games with Developer Success initiative
Programme promotes ‘Stream First’ as a valuable game design philosophy for creators
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