"To help support the specific needs of developers offering subscriptions, starting on January 1, 2022, we're decreasing the service fee for all subscriptions on Google Play from 30% to 15%, starting from day one."
Read More »Ubisoft employees say that the company is not doing enough to address harassment complaints
"It’s sad, and if it’s an intentional way of burying this stuff, it’s working.”
Read More »[ICYMI] Is the 30% revenue cut history? – “It does in general feel like devs and publishers are becoming more and more annoyed by the 30 per cent take”
"I can understand people saying that 30 per cent is too much, but arguably, 12 per cent is just too little, and doesn’t even give the platform enough skin in the game to care about your sales.”
Read More »Unity Gaming Services Launches to Simplify Multiplayer Live Games
Unity Gaming Services promises to bring multiplayer games online through 'seamless' integration with Unity Netcode and Transport.
Read More »Koch Media UK Acquires Splatter Connect
“Today we enter a new phase of growth as part of Koch Media UK"
Read More »[From the industry] MAG collaborates with UN environment initiative Playing For The Planet
In October, MAG launches environment-focused events through the UN gaming initiative Playing For The Planet to draw attention to the preservation of the world's ocean and coral reefs.
Read More »Square Enix announces London mobile studio, working on Tomb Raider and Avatar: The Last Airbender titles
“At Square Enix London Mobile, our goal is to move the world through play and in order to do this, we need to grow our team with even more unique voices, varieties of perspectives and creative energy."
Read More »Over 20 employees have “exited” Activision Blizzard following harassment claims
Over 20 employees have "exited" Activision Blizzard following harassment claims at the company, while another 20 have faced "other types of disciplinary action."
Read More »Ripstone Games opens two new studios as it celebrates 10th anniversary
“We’re looking forward to welcoming more great talent to the studio as we move into a new phase that puts games development and work-for-hire projects at the forefront of our operations”.
Read More »When We Made: Behind the scenes of the Zelda-inspired indie hit Death’s Door
Acid Nerve are suddenly in the spotlight following their breakout hit title, Death’s Door. We find out more about a game that’s already topping many people’s game of the year lists
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