Nintendo has dropped the official price of the standard model of the Switch across Europe.
Read More »Apple must allow apps to link to external payment options, rules judge
"While the Court finds that Apple enjoys considerable market share of over 55% and extraordinarily high profit margins, these factors alone do not show antitrust conduct. Success is not illegal."
Read More »“We like to put ideas first and that kind of integrity can be hard to hang on to in the world of global campaigns, mass messaging and celebrity influencers” – James Glover, Fluid Design
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to James Glover, owner of Fluid Design
Read More »Advertising Standards Agency issues warning over Star Citizen’s “concept ships”
"On that basis, we issued an Advice Notice advising the advertiser, in future, to ensure that its ads include any material information and significant limitations."
Read More »Fingersoft to allow employees to work reduced hours for 90% of their usual salary
"We strongly believe that, particularly for people working in a creative industry, having more time for recovery will increase the relative value of their input and prevent burnout."
Read More »[From the industry] 2021 Australian Game Developer Awards finalists announced
“The AGDAs are not at all unlike the Met Gala - except everyone is much more beautiful and we're also celebrating the talent of Australia’s myriad of passionate and hard-working games developers."
Read More »Mike Bithell to host Develop:Brighton 2021 Keynote
“With lots of studios now adopting a remote/flexible working environment, we must all be mindful with our creative processes, which is what we’ll be exploring in this keynote.”
Read More »Sony to acquire Firesprite – the studio born out of Sony’s Studio Liverpool closure
Studio set to become Sony's largest developer in the UK
Read More »Enthusiast Gaming acquires Addicting Games
"I'm thrilled to announce the acquisition of Addicting Games, a pioneer in casual gaming with nearly twenty years of experience building a loyal audience of gamers"
Read More »DONTNOD introduces permanent work from home policy for all employees
"We know that everyone has different needs and different ways of functioning and that is why we wanted to create a program that would give everyone the freedom to choose how they want to organize their day-to-day lives."
Read More »
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