Search Results for: when we made

“We’re making a fun game, something that people will enjoy for many, many years to come” – Wargaming UK on their live service ambitions

Sean Decker Wargaming

The slow evolution of service-based titles in the industry means that many of the studios now supporting such games weren’t explicitly created for the task – instead having transitioned away from discrete releases over many years. So surely it’s better to create a wholly new studio, from scratch, that’s built …

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Choose your winners! We highlight the Major Studio and Indie Studio nominees in this year’s MCV/DEVELOP awards

This year we’ve shaken up the usual awards format by opening up voting to all of you, the UK games industry, or at least the ones that are lucky enough to receive a print issue of MCV/DEVELOP, which is over 5,000 industry professionals.

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“We weren’t happy, and we want to be passionate about what we do.” – Arise: A Simple Story developer Piccolo Studio on moving from advertising to game development

“[We] basically Googled ‘who are the best professionals in video games in Spain?”

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