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Emotion Engine: Video game music to motivate or relax you during lockdown – Thomas Quillfeldt, Laced Records

26th June 2020 Business News, Regulars Comments Off on Emotion Engine: Video game music to motivate or relax you during lockdown – Thomas Quillfeldt, Laced Records

Laced Records Thomas Quillfeldt 1 Emotion Engine: Video game music to motivate or relax you during lockdown – Thomas Quillfeldt, Laced Records

There are things that people who make or play video games value perhaps more than others, as even the most subtle shift in audio can affect their immersion in an experience

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Mobile games industry M&A heads into overdrive – Craig Chapple, Sensor Tower

26th June 2020 Business News, Regulars Comments Off on Mobile games industry M&A heads into overdrive – Craig Chapple, Sensor Tower

craig Chapple 1 Mobile games industry M&A heads into overdrive – Craig Chapple, Sensor Tower

As the mobile games market matures, M&A activity continues to ramp up globally.

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Jagex reports best ever results as Runescape subscribers rise by half a million

26th June 2020 Business News, Development News, Publishing Comments Off on Jagex reports best ever results as Runescape subscribers rise by half a million

see the touching tribute to former linkin park frontman in runescape social Jagex reports best ever results as Runescape subscribers rise by half a million

Revenue increased by 19.4 per cent year-on-year, up to £110.9m

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“Onboarding remotely is uncharted territory for most studios” – Amiqus’ Liz Prince gives tips on onboarding new staff in a pandemic

25th June 2020 Business News, Regulars Comments Off on “Onboarding remotely is uncharted territory for most studios” – Amiqus’ Liz Prince gives tips on onboarding new staff in a pandemic

liz prince logo “Onboarding remotely is uncharted territory for most studios” – Amiqus’ Liz Prince gives tips on onboarding new staff in a pandemic

Recruitment expert Amiqus’ Liz Prince gives tips on how best to onboard new staff during these challenging times

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Pride in gaming – Gayming Magazine’s Robin Gray on 12 transformative months for LGBTQ+

25th June 2020 Business News, Regulars Comments Off on Pride in gaming – Gayming Magazine’s Robin Gray on 12 transformative months for LGBTQ+

cropped Gayming logo horizontal NoBackground copy 2 1 Pride in gaming – Gayming Magazine's Robin Gray on 12 transformative months for LGBTQ+

It’s an overused phrase, but the last 12 months have been a revolutionary time for LGBTQ+ gamers and industry professionals.

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Phil Spencer: Xbox All Access could be critical to Xbox Series X launch post-pandemic

25th June 2020 Business News Comments Off on Phil Spencer: Xbox All Access could be critical to Xbox Series X launch post-pandemic

“Xbox All Access [will let you] get into a new hardware generation without the big upfront cost”

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Swift Spotlight: How accessibility and design impact play

25th June 2020 Business News Comments Off on Swift Spotlight: How accessibility and design impact play

Background4 Swift Spotlight: How accessibility and design impact play

Aardvark Swift speaks to INT/NIGHT’s Craig Allen on why UI design must be considered early on and is at the core of making games more accessible.

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Former Sony Worldwide Studios chairman Shawn Layden calls for the return to the “12 to 15 hour game”

24th June 2020 Business News Comments Off on Former Sony Worldwide Studios chairman Shawn Layden calls for the return to the “12 to 15 hour game”

shawn layden e3 Former Sony Worldwide Studios chairman Shawn Layden calls for the return to the "12 to 15 hour game"

"Personally, as an older gamer... I would welcome a return to the 12 to 15 hour game."

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Industry veteran James Brooksby launches new Guildford studio, Absolutely Games

24th June 2020 Business News Comments Off on Industry veteran James Brooksby launches new Guildford studio, Absolutely Games

james brooksby, absolutely games

Industry veteran James Brooksby has announced the launch of a new games studio, Absolutely Games, located in Guildford.

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Redefining audio for platformers: How Atmos propels Ori beyond the screen

24th June 2020 Business News, Regulars Comments Off on Redefining audio for platformers: How Atmos propels Ori beyond the screen

ori and the will of the wisps

Kristoffer Larson, senior sound supervisor at Formosa Group on the design intentions and decision-making that led them to create a spatial audio production for Ori and the Will of the Wisps.

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