Kristoffer Larson, senior sound supervisor at Formosa Group on the design intentions and decision-making that led them to create a spatial audio production for Ori and the Will of the Wisps.
Read More »“We pride ourselves in being a clique free, diverse and friendly team” – James Back, Sumo Leamington
James Back, product director at Sumo Leamington talks about his start in games, the importance of passion and what makes a good product director
Read More »Without Mixer is Microsoft’s entire gaming strategy weakened?
Microsoft teams up with Facebook Gaming, but how does that impact Xbox and xCloud and just who are the competition?
Read More »“With UE5, I think they’ve created what they always wanted UE4 to be.” – Gareth Martin, Coconut Lizard
“I would bet money on there being little difference for developers”
Read More »Studios distance themselves from games writer Chris Avellone following allegations
Sexual misconduct allegations appear from multiple sources on Twitter
Read More »Apple repeatedly rejects Facebook’s gaming app for App store inclusion
Apple has refused at least five iterations of Facebook Gaming, citing its rules that prohibit apps whose main purpose is to distribute casual games.
Read More »The Last of Us Part II is Sony’s fastest-selling release this generation
The Last of Us Part II is Sony's fastest-selling release this generation, just narrowly surpassing the opening week of Uncharted 4 by just over 1 per cent
Read More »“I’ve been able to put my mark on seven multi-platform titles and work with some amazing people” – Jack Tanner, programmer at Team17
Jack Tanner, programmer at Team17, talks about his start in Half-Life 2 modding, how he got his current job and his advice for aspiring programmers
Read More »The Yorkshire Games Community – “Yorkshire has a friendliness to it unlike anywhere else I’ve been to”
We talk to leading figures in Yorkshire’s booming games industry to find out why it has become such an important hub for the UK industry
Read More »EA expands cross-platform support on Switch and Steam – and EA access will launch on Steam in ‘late summer’
Last night’s EA Play Live 2020 helped make the week feel a little bit more E3.
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