"Behind the scenes though, a lot of work has been put in on the business continuity and recruitment side to safeguard our future."
Read More »Contact Sales and Blade sign exclusive deal to bring branded accessories to UK market – Dragon Ball, WWE, Monster Hunter and Rick & Morty
Contact sales have today announced an exclusive deal with accessories manufacturer Blade to bring a broad range of branded products to the UK market. Products will include big popular franchises such as Dragon Ball, WWE, Monster Hunter and Rick & Morty. Initial products include cables, cases, controller skins and will …
Read More »Animal Crossing: New Horizons surpasses lifetime sales predictions within two months
"The initial sales of Animal Crossing: New Horizons have greatly exceeded our expectations"
Read More »Microsoft says it “set some wrong expectations” for Inside Xbox stream
"Clearly we set some wrong expectations & that’s on us."
Read More »Tokyo Game Show 2020 has been cancelled
"We ask for your kind understanding and cooperation."
Read More »“We will never fully go back to the old ways” – Hendrik Lesser on the European Games BizDev Gathering and the future of trade events
We caught up Hendrik Lesser, president of media partners European Games BizDev Gathering to learn more about the event, how it came about and what the future might hold for trade events.
Read More »Switch has its peak year – for hardware and software – but Nintendo continues to dominate its own platform
55.7m Switch units sold to date – but only nine non-Nintendo titles have broken 1m sales
Read More »Zynga reports highest Q1 revenue and bookings in its history
The company reported revenue of $404 million, up 52 per cent y/y for the three months ended March 31
Read More »Slitherine launches new indie label, K-Project
"We feel like it's the right time for us as directors of this company to take it a step further."
Read More »Unreal Engine officially adds support for Xbox Series X and PS5 as part of major 4.25 release
"Features include platform-specific functionality, initial support for online subsystems, and early support for TRC and XR certification requirements"
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry