Riot has previous experience with Hypixel, having invested in the studio when it was founded
Read More »LabelRadar offers new free to play audio service for games studios
LabelRadar is also waiving its usual platform fees, so it will cost nothing for developers to use the platform.
Read More »Search for a Star and Sumo Digital Rising Star to head online for its final stage
The winners will be announced via Twitch and the Grads in Games social media channels on Monday 27th April at 6pm,
Read More »“It is never a bad thing to have to consider new ideas and approaches.” – How to market your game without events
How does COVID-19 affect your 2020 title’s marketing plan and what can you do to get your game in front of journalists, influencers and players instead?
Read More »Voodoo’s new KPIs are a ‘flexible, pragmatic approach’ for projecting a mobile game’s value
"By acknowledging that retention and CPI are only part of the picture, we have reached many more players worldwide"
Read More »Planet Entertainment responds to allegations it was ‘unauthorised’ to release new Cooking Mama game
"Creative differences arose as Cooking Mama Cookstar was near completion"
Read More »“Rare makes the kind of games the world doesn’t already have” – The Legend of Rare
We talk to Rare about what makes it one of the UK’s longest-running and most important development studios
Read More »Support War Child’s Coronavirus Crisis Appeal to help children affected by war and COVID-19
Supporting the charity is a Steam sale, with support from Double Fine, Chucklefish, Motion Twin, and Raw Fury
Read More »WWE 2K21 rumoured to be cancelled and ‘another game is coming’ for wrestling fans
"I've been waiting for 2K to announce this, but they haven't"
Read More »PEGI also moves to introduce new ratings for games that include randomised loot boxes
"They comprise all in-game offers to purchase digital goods or premiums where players don’t know exactly what they are getting prior to the purchase"
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry