A year into its existence, the team at Take-Two's Private Division talk about redefining the publisher role, breaking new IP, subscriptions and streaming, plus the Obsidian acquisition and the rise of triple-I
Read More »Warface devs split from Crytek to form Blackwood Games and take over all future development
"Sometimes you need change to evolve"
Read More »Women in Games appoints new executive board and establishes two new positions
"We are focused on building an organisation capable of delivering deeds as well as words"
Read More »Nominations for MCV’s 30 Under 30 2019 are now open
MCV's 30 Under 30 will be open to development talent for the first time
Read More »‘We did not perform to our expectations’ says EA CEO as Q3 revenue falls short of projections
"We are applying the strengths of our company to focus on delivering great new games"
Read More »BT Sport launches new app for Apple TV, Samsung TV and Xbox
"We’re creating even more ways for our customers to watch their favourite sport in stunning high definition"
Read More »Take-Two CEO: Red Dead Redemption 2 has sold 23m copies
Strauss Zelnick talks on Take-Two’s incredible Q3, the expansion of its development team and the company's key trends for growth
Read More »CD Projekt Red resolves royalty dispute with The Witcher author
Settlement is thought to be considerably lower than 60 million Polish zloty, though
Read More »Developer offers to refund and double Patreon payments as thanks to those who contributed to his game’s success
"I can hardly believe what I am reading"
Read More »Private Division, Devolver and Roblox headline MCV’s first issue of 2019
Also featuring an investigation on games music, with composers sharing how developers can best work with them
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