Universal is producing a video game adaptation of its recent movie release Wanted – with more self-financed, cinema-based licences planned. The studio – famous for creating movies such as Jaws, Jurassic Park and The Blues Brothers – is to ‘selectively finance its own games whilst still licensing out the majority …
Read More »Paramount gets into casual games
Hollywood studio Paramount has unveiled the first step in its games publishing strategy, revealing that it has signed up casual games firm Legacy to make games based on a number of its classic romantic comedies. Clueless, Mean Girls and Pretty in Pink are the movies getting the first games treatment. …
Read More »Microsoft unveils DirectX 11
GAMEFEST 08: New version adds compute shaders for GPGPU; completely compatible with DirectX 10 hardware
Read More »AUSTRALIA: Wii crowned fastest-selling console
The Wii has been crowned the fastest-selling console ever down under after Nintendo Australia revealed that it has beaten PS2 and DS to the half a milion sales milestone. Gamespot Australia reports that Wii only took 84 weeks to top the 500,000 units mark, while previous record holders PS2 and …
Read More »Games for Windows Live for free
At GAMEFEST 08, Seattle, Microsoft revealed online features of Games for Windows Live will now be offered free to gamers. Previously Games For Windows Live users had to pay a premium to use the facility, but as part of a major revamp of the system the firm has waived subscription …
Read More »Tiga gets accredited trade organisation status
UKT&I award opens doors to providing financial support for UK exporters
Read More »LittleBigPlanet looms, but Microsoft lacks UGC plan of its own
GAMEFEST 08: Format-holder has â??no short term planâ?? for games with UGC â?? but says devs are welcome to try
Read More »‘Developers can use premium DLC to kill off pre-owned games’
GAMEFEST 08: And titles with premium content can make up to $18 extra revenue, says Microsoft
Read More »Playing a Premium
At this weekâ??s Microsoft Gamefest developers conference, Xbox Live Marketplace group business manager Alvin Gendrano provided a fascinating look at how developers can best use premium downloadable content and the advantages it provides to the industry. Full session summary followsâ?¦
Read More »Satchell: ‘We’ve reinvented the Xbox’
GAMEFEST 08: New 360 UI widens the market and creates more developer opportunity, says Microsoft CTO
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry