EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP

169 dontnodjpg EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP

Bandai Namco has announced a new strategic partnership with Life is Strange developer Dontnod Entertainment, MCV can exclusively reveal. The new partnership will see the creation of a brand-new IP based on a new narrative adventure experience. More details about the game, including platforms, a release date and whether it …

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Slightly Mad Studios on Project Cars 2: ‘Realistic-feeling cars isn’t enough. Players demand more.’

1 rod chong headerjpg Slightly Mad Studios on Project Cars 2: 'Realistic-feeling cars isn't enough. Players demand more.'

Project Cars 2 launches next month on PS4, Xbox One and PC, and Slightly Mad Studios CCO Rod Chong has told MCV how it’s going the extra mile to ensure maximum authenticity for its eager player base.  "Accuracy and authenticity is key for the Project Cars franchise. For us, our …

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From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has ‘something for everyone’

vive headerjpg From Star Trek Bridge Crew to Fallout 4 VR, HTC Vive has 'something for everyone'

Europe has one of the most diverse VR user bases in the world, HTC’s EMEA virtual reality division Graham Breen has told MCV, and has been responsible for some of the most popular VR game titles the industry’s seen so far. "We don’t go into regional breakdowns in terms of …

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Rubber Road’s official Destiny 2 merch range has ‘surpassed expectations’

1 liam taylor headerjpg Rubber Road's official Destiny 2 merch range has 'surpassed expectations'

UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes to candles, and is on show this week at Rubber Road’s gamescom booth in Hall 2.1, A10. "Destiny has 12m …

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Daedalic: Point-and-clicks ‘need to evolve’ in order to survive

pillars of the earthjpg Daedalic: Point-and-clicks 'need to evolve' in order to survive

Point-and-click games still have a "dedicated fan base," according to Daedalic’s CEO Carsten Fichtelmann, who just released the first episode of its new game Pillars of the Earth on PC and consoles last week, but the wider consumer market also have "an outdated picture" of the genre that makes them …

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