Games industry royalty-auditing company Media Forensics is expanding, offering its finance services to US independent studios.
Read More »[From the industry] Gamescom to host first ever ‘Home of XR’ megabooth, revealing new games from world’s top XR studios
Ahead of what is anticipated to be XR’s biggest holiday season to date, a new industry-focused allia…
Get your Women In Games Award nominations in by July 12!
With recollections of last week’s awards being boxed up in preparation for more permanent stor…
Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder of the G Into G…
The winners of the MCV/DEVELOP Awards 2024!
Last Thursday 600 games industry professionals came together to attend the 2024 MCV/DEVELOP Awards, …
Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity to mark it wi…
Activision hears the mocap Call
Publisher Activision has expanded its in-house development tools with the purchase of an Oxford Metrics Group mocap system.
Read More »Indie dev devises portal for web games on Wii
If you thought that Virtual Console, XBLA or Sony's PlayStation Store were the only way to get casual games on a games machine, think again - new site WiiCade has opened to get browser-based games working on Nintendo's new home console.
Read More »Acquisition-hungry Square praises Euro devs
Square Enix's European CEO John Yamamoto has praised European developers' multi-format skills and suggested that the company could follow Sega's lead in acquiring local teams.
Read More »Hare is first signing for UK developer talent agency
Today sees the launch of 1 Game Agent, a London-based talent agency for the world's game developers - and Sensible Soccer creator Jon Hare (pictured) is the team's first signing.
Read More »New GDC sessions scrutinise next-gen impact
With the Wii and PS3 launches looming in the US, Games Developer Conference organiser CMP has thrown the wraps off more GDC 07 sessions, underlining its commitment to next-gen issues.
Read More »F9E adds Amaze to studio network
The US' largest independent games development company just got larger – Foundation 9 Entertainment has acquired Amaze.
Read More »Stainless signed for Atari Arcade titles
Isle of Wight-based team Stainless has been signed to work on a whole clutch of games for Microsoft's Xbox Live Arcade platform - namely Atari's range of retro remakes.
Read More »Eden’s Nadal: most games are ‘full of hot air’
The director of the new Alone in the Dark, David Nadal, has struck out against other story-driven titles saying that most are repetitive after just an hour and are failing their audiences.
Read More »SimBin signs to Steam
Valve has added another development partner to its Steam digitial distribution network, with Swedish Simbin set to deliver its game Race over the service.
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity …
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When We Made… Cavern of Dreams
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder …
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski