For game designers, ‘finding the fun’ is a serious undertaking. In a competitive market, more fun equals more players, equals a thriving and happy community. The question is: how do you create a retentive, rewarding experience that gamers connect with and come back to, over and over again?
Read More »Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder of the G Into G…
The winners of the MCV/DEVELOP Awards 2024!
Last Thursday 600 games industry professionals came together to attend the 2024 MCV/DEVELOP Awards, …
Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity to mark it wi…
[From the industry] PressEngine launches events feature to revolutionise event booking for the video games industry
PressEngine, the leading PR and Marketing Tool designed specifically for the video games industry, i…
[From the industry] Antstream is the first cloud gaming service to officially launch on App Store
Antstream, the world’s leading retro game streaming service, is proud to announce that the cloud gam…
Xsolla fires 150 employees based on big data analysis of their activity – “Many of you might be shocked, but I truly believe that Xsolla is not for you.”
"You received this email because my big data team analyzed your activities in Jira, Confluence, Gmail, chats, documents, dashboards and tagged you as unengaged and unproductive employees."
Read More »“I’m looking forward to this more than you can imagine” – Why OPM Jobs is an event partner of IRL, coming on September 16th!
"Events are my favourite part of what we do, and I’ve missed getting out, hearing about how my peers have been getting on, and having some fun."
Read More »Ukie announces the 15 finalists for UK Game of the Show 2021
Each of the 15 games are unreleased games developed by UK studios, and will be shown off via a Twitch stream hosted by Mr Midas at Loading Bar on Tuesday 24th August, as part of virtual gamescom.
Read More »Embracer Group acquires eight studios, including Ghost Ship Games and Crazy Labs
"Brick by brick we continue to improve our operating groups and consequently Embracer as a whole."
Read More »Fullbright co-founder Steve Gaynor steps down as Open Roads lead, following reports of a “hurtful leadership style”
Gaynor's move follows complaints about his leadership, and particularly his treatment of women.
Read More »[From the industry] Former Codemasters CEO Frank Sagnier appointed Non-Executive Chair of nDreams
“I am delighted to join nDreams’ board to help the company achieve its mission to become a world leading developer and publisher of VR games"
Read More »“Accessibility is something that we try to weave into each of our services at PTW.” – Why PTW is supporting the Accessibility Award at IRL this September 16th
“Accessibility is something that we try to weave into each of our services at PTW. We believe that games can change lives and are passionate about making sure that everyone can find a way to play.”
Read More »Activision Blizzard employees reject the company’s choice of law firm
"We need legal representation that centers on the concerns of our current employees, rather than investors."
Read More »J. Allen Brack steps down as Blizzard president
The statement makes little mention of the reasons behind Brack's departure, simply stating that he is "leaving the company to pursue new opportunities."
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity …
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When We Made… Cavern of Dreams
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder …
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski