The rush to embrace 3D gaming as a way to reinvigorate the high-grade end of the gaming spectrum is certainly exciting. From the demos I have seen, it really can make triple-A content more compelling. And with many leaders in games psyched up for it, the industry can make a …
Read More »Search Results for: Nintendo Switch
3DS specs confirmed by Iwata?
It is becoming increasingly more likely that Nintendo is using Sharp’s parallax 3D tech for its upcoming handheld, the Nintendo 3DS. Key to Sharp’s parallax 3D system is how the technology can be turned on and off at the flick of a switch. In a recent interview Iwata said that …
Read More »3DS tech specs confirmed by Iwata?
Nintendo president outlines functions to defend device from accusations of negative health effects
Read More »3DS users can turn off 3D
US news agency Forbes has revealed that the 3D elements of Nintendo’s upcoming handheld the 3DS can be switched off. The admission comes amidst concerns relating to the possible health effects for children who play 3D titles for a prolonged period of time. However, the claims point to a far …
Read More »UKIE okay?
I would suggest a more pragmatic attitude. UK Interactive Entertainment is perfectly acceptable as the new name. UKIE? People will get used to it. After all, we dealt with Nintendo choosing Wii as a console name and that was proper mental. There are a variety of very good reasons for …
Read More »Document reveals Sharpâ??s supposed 3DS screen tech
Electronics group cites parallax 3D opportunities for games and camera systems
Read More »Sharpâ??s hand in 3D display
Documents reveal the companyâ??s parallax barrier 3D tech
Read More »‘Parallax 3D tech will transform handheld gaming’
Co-founder of Blitz Games Studios says that screen-specific 3D tech is ideal for the 3DS
Read More »FAQ: Gary Penn
Denkiâ??s mighty industry legend takes the hot seat
Read More »FEATURE: The longer console lifecycle
Last year, Microsoft’s game software boss Phil Spencer offered a telling quote about the direction of the games industry to MCV. It wasn’t about motion controllers or new online services – it was about the market forces that are allowing those things to appear: Do we need a new console? …
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