Josh Williams reassures indie customers on official blog
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Media firm takes majority stake in GarageGames
Indie dev tool firm to launch new browser game portal after IAC steps in
Read More »GarageGames and Dream Games open Torque School
Online courses based on Torque Technology set to launch this September
Read More »Final Boss: Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Read More »When We Made… Returnal
Harry Krueger and his team at Housemarque sent gamers on a trip to time-bending cosmic horror planet Atropos last year. Vince Pavey met with the game’s director and tried not to lose his mind while learning about what it was like developing that nightmare fuel
Read More »Kowloon Nights celebrate revenue milestone by announcing new partnerships
The game development fund that has helped finance the production of Sifu and Godfall, has announced that it has hit a new revenue milestone of $150m
Read More »Unsigned – Combining combat racing and action fighting games in Rocket Rumble
Combining the best parts of combat racing and fast-paced action fighting games, Rocket Rumble is a 2-4 player party game where a charming cast of animals in rocket suits smash and bash their way across the finish line.
Read More »Epic Games Announces Unreal Fest Online for July 14
Free live event caters to major industries using real-time technology, including more on Unreal Engine 5
Read More »Unreal Engine officially adds support for Xbox Series X and PS5 as part of major 4.25 release
"Features include platform-specific functionality, initial support for online subsystems, and early support for TRC and XR certification requirements"
Read More »“I thought we were going to go out of business” – Sean Krankel on the development of Oxenfree
We take a look behind the scenes of Night School’s narrative adventure Oxenfree
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