Search Results for: retail

PlayStation: ‘VR uncertainty is liberating for developers’

PlayStation surprised us this year. If you had asked us what we would have expected ahead of their pre-E3 press conference, we would have suggested a hardware-centric show, featuring PlayStation VR and the firm’s new ‘Neo’ console. We would have put our money on the traditional sizzle reel of inventive …

Read More »

What’s PlayStation new structure means for Europe

One of the key differences between PlayStation and Xbox is how they operate on a worldwide level. Whereas Xbox takes a more global approach to its marketing and content acquisition, PlayStation adopts a more local strategy. Sony develops marketing campaigns for each territory, and it’s not unusual for Europe to …

Read More »

Happy birthday Sonic: UK games industry execs share their best memories

As the speedy hedgehog reaches quarter of a century old, UK games retailers, publishers, media and developers reminisce about their favourite Sonic games and moments. Simon Bennett, Roll7:My earliest memory was one of my most favourite gaming memories, sat on my mate Stu’s sofa, on the Game Gear, playing one-life-one-pass …

Read More »

Doom holds No.1 in UK charts, Rocket League speeds into No.6

Doom is No.1 for the second week in a row, but it was an overall poor week for games retail. The combined sales of the Top 10 video games came to 65,000 units, one of the lowest ever totals for a Top Ten. Note, all of this data is physical …

Read More »

PlayStation and Xbox speak out about their E3 announcements in this week’s MCV

E3 2016 is notreallyover yet. In this week’s MCV, PlayStation’s Jim Ryan and Xbox’s Dave McCarthy discuss what they showed at this year’s E3. We also picked out our favourite games from this year’s show. We also talk to DICE creative director Lars Gustavsson about why the First World War …

Read More »

International Factfile 2016: South Korea

The South Korean market is mainly driven by digital sales and online PC titles, the two being obviously closely linked. Data firm Euromonitor reports that, in 2014, online PC games accounted for 65 per cent of the overall $2.2bn (1.5bn) digital sales. Revenues generated by PC games increased by 16.9 …

Read More »

G2A accuses TinyBuild of ‘unjustified demands’

The war of words between TinyBuild and G2A.com has significantly intensified, with the retailer rebutting the studio’s recent accusations. TinyBuild this week claimed that it had lost in the region of $450k worth of revenue to keys illicitly sold through the G2A marketplace. Before TinyBuild reached out to G2A, we …

Read More »

Lovable Hat Cult talks about sex and Apple

Denmark’s Lovable Hat Cult has always made experiences that deal with taboo subjects. The studio rose out of a group of local developers called Copenhagen Game Collective. The projects coming out of this initiative deal with risqu subject matter. One multiplayer title, Dark Room Sex Game, had no visuals. The …

Read More »