Search Results for: retail

New, boxed games lose out in US market

NPD’s Games Industry: Total Consumer Spend report has claimed new, boxed game sales in the US accounted for the minority of the market in Q2 2011. In total $1.44bn was spent by US consumers on new, physical console and PC games in the period. In contrast, the combined spend on …

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Major ad drive for Batman game

The Dark Knight won’t be hiding in the shadows over the coming weeks as Warner kicks off a big marketing campaign for Batman: Arkham City. The publisher will be targeting male gamers with a campaign that spans TV, print, online, retail, outdoor ads – and even UK?roads and supermarket shelves. …

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MCV Pacific launches for ANZ

Intent Media has launched its first international venture, with MCV Pacific going live this week. The aim of MCV Pacific is simple: to become a trusted and prolific resource for news affecting all games industry sectors; concentrating initially on Australia and New Zealand and then expanding to encompass every region. …

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THQ opens online store

Publisher THQ has opened an online store on its official website. The portal sells both boxed console releases and downloadable titles for PC. Note, however, the somewhat pricey postage charges applied to the former. For instance, a copy of WWE Smackdown vs Raw 2011 costs 18.71 but upon ordering British …

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There will be no iPhone 5 tonight

Those hoping to pick up a brand new, redesigned iPhone tomorrow look set for a disappointment. Less than three hours ahead of Apple’s official San Francisco iPhone event, TNW claims to have word on precisely what the company has planned. And as has been previously rumoured, the site claims that …

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INTERVIEW: Ubisoft Digital

Every publisher is busy shaping up their digital offering. And Ubisoft is no different. In fact, it has been quietly but confidently prepping a beefed up digital offer, last year hiring a dedicated VP for digital games, Chris Early – the former head of Microsoft’s casual games business. His job …

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ANALYSIS: (On)Live and Kicking

Pundits will have you believe the next generation of games hardware won’t arrive until 2013 or later. However last week, at 12.01am on September 22nd, a fifth home gaming format was activated: cloud gaming service OnLive. At its most basic form this one needs no hardware, no discs, no physical …

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