Accompanies the launch of new arts and culture series Civilisations
Read More »Merge VR: Merging Realities
Merge VR is betting on the collision of the physical and digital worlds hitting the mainstream. The Merge Cube, a toy which puts holograms in your hand, is the first of its kind and founder Franklin Lyons hopes game developers will create world-changing content for it
Read More »Climax Studios: AR goes mainstream
It’s currently too early to tell what makes a successful AR game, but with the release of iOS 11 (and Google’s upcoming ARCore) the stage is set for mainstream adoption of augmented reality games and apps. Jem Alexander speaks to Climax Studios CEO Simon Gardner about the rise of AR and the studio's new game ARise
Read More »Reality Gaming Group announces development expansion
AR specialist Reality Gaming Group has hired Fiddlesticks co-founder and BAFTA Breakthrough Brit winner Henry Hoffman. Hoffman will work on the company’s underlying tech, joining existing team members Paul Mottram (lead developer) and Ben Hebb (executive producer). The company has also expanded its Philippines development hub. The studio is currently …
Read More »Unreal Engine 4.18 update brings native support for ARKit and ARCore
Augmented reality becomes a major feature in the newest update of the popular engine
Read More »Magic Leap raise more money with recent $502m investment round
The new Series D investment brings the total financing of the company up to $2bn with a product yet to launch
Read More »Leap Motion opens new research studio in London
The VR and AR motion tracking company will be working with award winning film maker Keiichi Matsuda
Read More »Opinion: VR isn’t dead yet!
One year ago, Sean Cleaver spent upwards of £450 on Sony’s newest technological toy. Critics and consumers may be a bit cold on the tech now but he still believes that there is much to celebrate
Read More »Reality Check: Will the newest generation of phones enable AR for the masses?
Rumours of VR’s death have been greatly exaggerated, argues Climax Studios’ CEO, Simon Gardner. While niche now, the technology only paves the way for the ubiquity of AR and a new iPhone could be the catalyst
Read More »Advir: VR and in-app advertising
With any new medium, advertising causes economic growth. With VR however, that’s harder to accomplish in a non-intrusive way. Develop speaks with Advir CEO, Samuel Huber, to see how the company is working around the issue
Read More »