Sam Cooper discusses the latest sound techniques Creative Assembly is harnessing for the upcoming horror title
Read More »Aural nirvana: Bringing outstanding sound to games
As developers look for new ways to immerse players, we analyse the latest tools and techniques open to sound designers
Read More »Develop July: The audio special
Print and digital editions out now, also features a look under the hood of Silicon Studio's Yebis 2 and why devs are embracing procedural generation
Read More »Develop Awards winners share secrets at next Audience With
Audio-themed evening will reveal more about the sounds behind Monument Valley and Tearaway
Read More »Develop Awards 2014 – The Finalists: Creative Contribution: Audio
The sound masters bringing immersive audio to the biggest games
Read More »Audio toolset FMOD Studio 1.4 goes live
New platform support and profiler enhancements added
Read More »John Broomhall remasters Transport Tycoon soundtrack
"This time there's not a MIDI soundcard in sight"
Read More »Heard About: The rolling beats of Forza 5
John Broomhall talks with Turn 10’s Nick Wiswell about making the racing game's fast cars roar
Read More »Heard About: Optimising audio for Transformers Universe
John Broomhall discusses the challenges of creating triple-A audio for MMOs with Jagex’s head of audio Stephen Lord
Read More »Scotland Focus: Creating immersive game audio
Kahl Henderson of Scottish sound experts Savalas on the role audio can play in a game’s narrative
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