Around 1,700 attendees expected at three-day event taking place from February 12th to 14th
Read More »Evolution of a mobile game: The idea
Neon Play CEO Oli Christie on creating a game concept for mobile
Read More »EA CEO: Social market isn’t dying, but consumers won’t pay for crap
John Riccitiello isn’t listening to the noise surrounding social gaming’s impending demise –believing instead that companies are learning, and only need to make a few necessary adjustments for continued success. Reported by AllThingsD, EA’s CEO spoke on the topic of social gaming’s apparent plunge over the past year. The companies …
Read More »Why Jeff Karp left Zynga
The casual gaming giant's former CMO tells Develop why he left and joined multimedia firm GSN
Read More »Facebook offers ‘100 million niche audiences’
Social network's Gareth Davis claims emergence of core games on the platform
Read More »Free-to-play for core gamers ‘generates more cash’
Valve perplexed by extraordinary conversion rate for Team Fortress 2
Read More »Chunk Games joins Tiga
Trade association pledges to support casual games developers
Read More »INTERVIEW: Martin Good, THQ
For all its focus on core gaming, THQ still has a very successful and growing kids, family and casual business. Christopher Dring quizzes the division’s executive vice president Martin Good It is easy to forget with all the Homefront hype, Saints Row momentum and endless Danny Bilson interviews that there …
Read More »Bungie launches mobile venture
Halo creator Bungie has launched a new venture into mobile and social games: Bungie Aerospace. The initiative has been created to help independent developers create titles for mobile platforms and social networks. Bungie will offer resources, access to Bungie.net and encourage its community to check out its partners’ new games. …
Read More »Bungie supports indies with Aerospace
Studio's Aerospace project revealed to be partnership program for mobile and social games
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