Supercell's flagship title continues to generate enormous revenues for Finnish studio
Read More »From indie to in-house: Press Play’s journey to becoming a first-party Microsoft studio
Co-founder Mikkel Thorsted tells Develop how three students went from forming their own indie outfit to becoming a first-party Microsoft studio
Read More »The challenges of localising MMOs for new territories
Ankama's Olivier Comte on the large undertaking of adapting a game to new countries and cultural tastes
Read More »Dungeon Keeper time delays are ‘ridiculous’, says Molyneux
'I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped'
Read More »Flappy Bird copycats take flight on app stores
Chicken not Flappy Bird, Not so Flappy Bird 3D and Flying Bird 3D not Flappy Bird hit Google Play and App Store
Read More »Flappy Bird creator receives death threats
Vitriolic nature of minority of game players rears its ugly head as Dong Nguyen pulls title from app stores
Read More »Developer pulls mobile sensation Flappy Bird from app stores
'I cannot take this anymore,' says Dong Nguyen
Read More »The Cave co-writer Chris Remo leaves Double Fine for Campo Santo
Remo calls Broken Age developer 'best place I ever worked'
Read More »Develop Jobs: Be a lead VFX artist at Rockstar North
Get a job at the Grand Theft Auto V developer
Read More »World of Warcraft subscriptions rise by 200,000
Subscription MMO still going strong 2004 release
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