Tag Archives: Develop Newsletter Lead

When We Made… Baba is You

We take a look behind the scenes at the development of Baba is You. Developer Arvi ‘Hempuli’ Teikari talks about how he built layers upon layers of complexities – and thought it better to leave it unexplained to the player

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Regional spotlight – From free-to-play to the ‘epicenter of gaming’: How Hamburg ships games around the world

For our third regional spotlight, we take you to Germany. Destination: Hamburg. Following a successful transition from free-to-play browser games to much much more, the ‘epicenter of gaming in Germany’ has a lot to offer, from an excellent quality of life to the support of an incomparable cluster of games talent

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Franchise potential, long-term vision and community-driven: Is your game what Sega Searchlight is looking for?

Following up on Sega’s acquisition of Two Point Studios, we have a chat with Bobby Wertheim, who works at Sega’s incubation programme Searchlight. He details why the firm wants to acquire indie studios, what we can expect from the publishing label and what the process is like when you sign up with Searchlight

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Pole to Win’s CEO on building for the games of the future: ‘Better, faster, cheaper…’

Pole To Win’s ambitions are pleasingly simple but achieving them is still no easy task. We talk to CEO Deborah Kirkham and European president Andy Emery about running a company that enables a lot of the industry to go global

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