Stalker developer GSC Game World is on the brink of closing its doors after saying that ‘nothing is certain’ about its future. The Ukraine-based studio responded to earlier reports about its closure via Twitter stating that it was in fact still in business, but unsure for how long. We will …
Read More »Notch steps away from Minecraft development
Markus Persson (aka Notch), the creator of hit PC title Minecraft, has after four years stepped away from the game to focus on other projects. Ongoing development of the IP will from this point on be handled by new Minecraft lead developer Jens Bergensten, who has been working on the …
Read More »Bulletstorm dev working on Gears prequels?
A new Gears of War trilogy is rumoured to be in the works under development at Bulletstorm studio People Can Fly. The latest issue of OXM US, reported via CVG, suggests the Bulletstorm developer will be working on several prequels for Microsoft’s popular Xbox 360 shooter series. It’s worth noting …
Read More »Sega acquires Doctor Who dev Three Rings
Publishing group Sega has acquired Californian indie studio Three Rings, the developer has announced. Today brings to a close a ten year journey as an independent developer, and opens a new chapter for the studio as a part of the Sega family,” said co-founder and CEO Daniel James.As many of …
Read More »Will Wright unveils new game HiveMind
Veteran games designer Will Wright has announced his latest games project and start-up developer HiveMind. The creator of huge PC titles such as The Sims and Sim City describes HiveMind as ‘personal gaming’, something he says taps into players’ real life situations and makes them become part of the game. …
Read More »Eutechnyx secures £1.8m funding
UK developer Eutechnyx has received a regional growth fund of 1.8m from the Government to fund an online racing game. The North-East based company said it will use the money to develop a publishing operation for its upcoming racer Auto Club Revolution, creating up to 190 new jobs. The new …
Read More »Limbo dev: The retail model is broken
The boss of developer Playdead has said the boxed games model has always been and still is broken”. Dino Patti, the co-founder of the studio that developed downloadable hit Limbo, told Eurogamer at the GameCity6 festival that he wants format holders to embrace the download space even more”. "The retail …
Read More »Closure beckons for Codemasters Guilford
Codemasters has announced that it is proposing to retire” its Guildford based development studio. The most recent game to come from the outfit was console and PC FPS Bodycount, which has proved to be both a critical and commercial flop. 66 people are employed by the studio, all of whom …
Read More »Techland investigating Dead Island PC concerns
The developer of Dead Island has said it is looking into claims that it released the incorrect version of zombie thriller Dead Island on Steam. Users of Steam’s forum highlighted some lines from the game’s code which suggest that the version available to purchase was actually a developer build. Furthermore, …
Read More »Sumo: "We forget the importance of £40"
A former Bizarre Creations developer has warned that the games industry has a nasty habit of forgetting how important 40 can be to consumers. Speaking at Develop earlier this week, Gareth Wilson said that launching games in the market today is tougher than ever because of all the other entertainment …
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