Deus Ex creator highlights character AI and emergent storytelling as the trends that will push game creation forwards
Read More »Bethesda changes dev setup, has three projects in the works
Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects. Kotaku reports that Fallout 4 director Todd Howard told a DICE audience that multiple projects are now currently ongoing. We actually have three kinda longer-term projects …
Read More »Warren Spector returns to development, leading System Shock 3 team
The man behind some of the most iconic PC games of the 1990s is to work on a follow-up to one of his most influential projects. Designer Warren Spector helped craft franchises including Wing Commander, Thief and, most notably, Deus Ex. He also served as the producer of System Shock, …
Read More »Codemasters’ Birmingham studio relocates
British racing developer Codemasters has moved its Birmingham office to the middle of Digbeth’s Custard Factory Quarter. The Dirt, Grid and F1 creator will now occupy 9,000 square feet of space in the Birmingham district. The three-floor Custard Factory is currently undergoing a three-month renovation project to rejuvenate the 100-year-old …
Read More »Sony London boss and VR lead leaves studio
The head of Sony’s virtual reality development is leaving the platform holder’s London studio. Sony London studio director Dave Raynard is leaving the company after 17 years. He was currently working on VR titles The London heist and Streetluge. Previous credits include SingStar, Wonderbook, EyeToy and The Getaway. "2016 is …
Read More »Amazon launches free next-gen game engine
Amazon has released its very own engine, Lumberyard, which is completely free of subscription and royalty fees. Lumberyard is based upon the foundation of Crytek’s CryEngine, and can be used to create triple-A titles for PC, PS4 and Xbox One. Amazon has licensed official tools for the latter consoles from …
Read More »Unreal Engine editor shown working inside of virtual reality
Full capabilities of standard software, including real-time lighting and shadows, UI and object transformation, demonstrated in VR
Read More »Unity now supports Nintendo 3DS
Both original and New 3DS platforms compatible, with editor aiming to ship as a plug-in
Read More »Five Nights at Freddy’s dev apologises for missing launch features
The developer of Five Nights at Freedys World has admitted that the game’s release was rushed and missed several key features. The RPG spin-off to the horror series was released last week but was beset with a range of problems including problematic controls and game systems that were completely absent. …
Read More »Jonathan Blow is most definitely working hard on The Witness
Are you familiar with the word ‘crunch’? In game development terms, it refers to a period typically approaching the release of a title when deadlines are approaching so rapidly that coders are forced to work all hours of the day, sometimes for weeks or months at a time, in order …
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