Tag Archives: digital edition

MCV’s 30 Under 30 unveiled in this week’s issue

It’s time for us to reveal our definitive list of the industry’s brightest young minds. For this year’s 30 Under 30 (sponsored by OPM Jobs), we were inundated with entries, which made choosing the final list of 30 very tough – so this really is the cream of the crop. We’re …

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Activision Blizzard, Bandai Namco, EA and Xbox One X headline this week’s MCV

In this issue, we talk to Bandai Namco’s European VP of marketing and digital about his strategy for the old continent. Fresh off the success of Little Nightmares and a brand-new partnership with Dontnod, the publisher is now putting European games at the forefront, with the aim to become a …

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AR, Star Citizen, Moss and PUBG headline MCV’s future of gaming issue

This week’s MCV looks at what the future of games could be, starting with the exciting opportunities rising in augmented reality. With all the smartphone tech right here in our hands, can AR thrive where VR has stalled? We talk to Climax, Kuju and Dream Reality Interactive to find out …

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IGN, Facebook and The Trailer Farm headline MCV’s media and marketing special

In this week’s media and marketing special issue, we talk to IGN’s co-founder and chief content officer Peer Schneider about the constantly evolving platforms it must harness to build its audience and how IGN became a video first business. As Facebook has become a key component of any modern marketing …

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PC gaming, Xbox One X, Final Fantasy XV and Wargaming headline this week’s MCV

This week’s MCV is all about PC gaming. As it goes from strength to strength, we speak to manufacturers Intel, Nvidia and Dell about what’s next for the hardware industry. Final Fantasy XV is also getting a super-charged 4K Windows Edition next year, so we talk to Square Enix’s Hajime …

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Licensing and merchandising, EA, Warner Bros and Project Cars 2 headline this week’s MCV

Licensing and merchandising are the big themes of this week’s issue of MCV, and with Brand Licensing Europe heading to London next month, we look at how games businesses can take full advantage of the huge predicted growth in brand extension. We also speak to Loot Crate to find out …

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Gamescom review, Golden Joysticks, Oculus and Merge Games headline this week’s MCV

After a record-breaking Gamescom, we look at the core drivers of its success in this week’s issue of MCV. The potential resurgence of Xbox, the importance of video and using events to strengthen community relations were all key to this year’s edition. We talk to Xbox, IGN, Facebook and more …

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Ubisoft, Take-Two and the BGI headline MCV’s Gamescom issue

Gamescom is almost here. In just over a week, the worldwide gaming industry will be packing themselves into Cologne’s Koelnmesse for another year of wall-to-wall meetings, press demos and hot new announcements. In this week’s issue, we talk to this year’s exhibitors to find out how important Gamescom is to …

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Indie publishers speak, plus Ubisoft, Sega and Green Man Gaming in this week’s MCV

This week, we talk to eleven indie publishers to gather their thoughts on the current state of today’s console market, new competition in the digital space, and how the fallout from last year’s Q4 has affected their outlook for 2017 and beyond. We also speak to Ubisoft’s producer Matt Rose …

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