Tag Archives: digital edition

Improbable, BAME in Games and Bandai Namco headline this week’s MCV

Improbable may well be the most exciting company working in games at the moment, and MCV can exclusively announcethis weekthat it’s looking for 100 games to take part in its Games Innovation Program. We talked to CEO Herman Narula about what lies ahead for the firm and its SpatialOS platform. …

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Playground Games, Ghost Recon Wildlands and Flatout 4 headline this week’s MCV

This week, MCV went to Leamington Spa to meet the team behind 2016’s hit Forza Horizon 3. Playground Games’ CEO Gavin Raeburn and creative director Ralph Fulton talk about what they have achieved and what’s coming next. In this week’s issue, we also talk to Ubisoft UK ahead of the …

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Read Nintendo UK general manager’s first interview in this week’s MCV Switch special

We’re only a week away from the launch of the Nintendo Switch and Nintendo UK general manager Nicolas Wegnez chose MCV to talk about the release of the much-awaited console. In an extended interview, he discusses every aspect of the Nintendo Switch, from its impact on the UK market to …

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E3, Take-Two and the return of game demos headline this week’s MCV

This week, we investigate the ESA’s latest move, with E3 opening its doors to 15,000 members of the public for the first time in 2017. Will it make or break the show? The answer is in this week’s MCV. We also talk to Take-Two CEO Strauss Zelnick about the publisher’s …

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Horizon Zero Dawn, For Honor and Halo Wars 2 headline this week’s MCV

This week, we discuss the creation of a brand new Government organisation, the British Games Institute, as industry veterans Ian Livingstone and Rick Gibson make their case. But this week’s MCV is first and foremost about the big games releasing over the next couple of weeks. We talk to Sony’s …

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This week’s MCV: Everything you need to know about the Nintendo Switch

This week, we talk to UK retailers about Nintendo’s new console, take a look at the hardware, discuss the Switch’s games both at launch and beyond, and share what the games industry thinks about what could be one of the most disruptive consoles the industry’s ever seen. We also speak …

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New issue of MCV looks back at 2016 and forward to 2017

This weekwe unveil our new design, look back on 2016 and provide an outlook on 2017. First, we take a closer look at 2016’s retail data. On the surface, last year would appear to be a rather disappointing year for the UK video games market, but there is some good …

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Xbox, The Last Guardian, Resident Evil 7 and MCV’s annual retail survey headline this week’s issue

For the last issue of 2016, MCV delivers its annual retail survey. We talked to over 170 indie and big-chain games retailers about the year’s ups and downs. From the most anticipated game of 2017 to the launch of VR, all the results and analysis are in this week’s issue. …

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Xbox, Rebellion and Ubisoft headline this week’s MCV

This week, we talk to Xbox UK marketing chief Harvey Eagle, who says strong Xbox One S sales have helped the brand’s performance and that we’ll look back at 2016 as "a tipping point for Xbox One.” We also had chat with Ubisoft’s VP of live operations Anne Blondel about …

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Ubisoft, Google Daydream VR and Atlus headline this week’s MCV

This week, we talk to Ubisoft’s Anne Blondel, who tells us why Week One sales are not as important as they were before. Ubisoft’s game director Arnaud Ragot and brand manager Ollie Coe also speak about Steep and how it’s resurrecting the winter sports genre. This week, we also detail …

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