Tag Archives: EA

EA launches NFS Autolog app

Electronic Arts has released an app based around the Need For Speed Autolog. The Autolog feature debuted in the recently released Need For Speed: Hot Pursuit and enables gamers to directly compare their best times and scores – essentially creating a dedicated social network for the game. The new app …

Read More »

Mass Effect 2 PS3 dated

BioWare’s Mass Effect series will make its PS3 debut on January 21st. EA announced the PS3 version of Mass Effect 2 will arrive in the UK three days after its US release on January 18th, according to IGN. The release date is in keeping with the publisher’s initial promise of …

Read More »

FIFA DLC makes $45m in two years

Electronic Arts has revealed its Ultimate Team DLC packs for FIFA have generated $45 million in the last two years. Ultimate Team enables consumers to assemble fantasy teams by purchasing footballer trading cards. It was introduced in FIFA 09, for which the trading card DLC packs brought in 15 million, …

Read More »

Next-gen SSX in development

The SSX snowboarding franchise could be getting a revival this year after a three-year absence. Vancouver-based EA Black Box has been working on a new SSX game for PS3 and Xbox 360 during the past two years which will feature controls similar to Skate, according to Kotaku. A source ‘familiar …

Read More »

EA: Old Republic will have ten-year lifespan

Star Wars: The Old Republic has the potential to keep running for at least ten years. That’s according to Electronic Arts’ CFO Eric Brown, who also claims the BioWare-developed MMO won’t depend on the millions of subscribers engaged by titles such as World of Warcraft. Speaking at the UBS Annual …

Read More »

EA: Offline games are finished

One of the most senior execs at Electronic Arts believes non-online-enabled games are a finished” commodity. EA Games label president Frank Gibeau said that online components in all the division’s games are now borderline compulsory – a move that illustrates the startling evolutionary pace of the modern games industry. I …

Read More »