Tag Archives: erik-johnson

Ubisoft: Poor Q1 due to empty schedule, franchise releases on the horizon

Ubisoft has reported its quarterly results for the three-month period ending on June 30th, revealing a steep drop in sales ahead of what figures to be a much more bountiful quarter. The publisher earned $99.5m during the quarter, down 42 per cent from the $171.5m brought in during the same …

Read More »

Microsoft: Xbox Live growth led Entertainment division to profit in Q4

A surge in Xbox Live revenue has helped Microsoft’s Entertainment and Devices division to a profitable Q4 and full year for its fiscal 2013. The company reported Q4 revenue of $19.9bn for the three-month period ending on June 30th, with total revenue for the year coming at $77.85bn. The Xbox …

Read More »

NPD June: The Last of Us and 3DS on top

The NPD Group has released its June 2013 sales report for US retail, revealing a 15 per cent year-over-year decline during the period. The $593.3m brought in during the month may have not bested June 2012’s total of just over $700m, but it certainly leaves a better taste than the …

Read More »

NCAA ends college football partnership with EA

The NCAA has chosen not to renew its college football franchise contract with EA Sports, the organization has announced. The agreement comes to an end in June of 2014, meaning the recently launched NCAA Football 14 marks the final release of the partnership. "The NCAA has never licensed the use …

Read More »

Current console model won’t work moving forward, says Itagaki

Dead or Alive and Ninja Gaiden creator Tomonobu Itagaki believes consoles must be more innovative to survive as the industry continues its expansion anddiversification. In a Famitsu feature piece translated by Polygon, Itagaki reflected on this year’s E3 – concluding that console companies won’t be able to maintain relevance in …

Read More »

Infinity Blade II tallies 5.7m downloads during free promotion

Epic’s Infinity Blade II was downloaded 5.7m times as part of Apple’s free-app promo during the App Store’s anniversary celebration. AllThingsD reports the figure was accumulated over a week, with 1.7m of the downloads taking place on the first day alone. The game has now been downloaded nearly 50m times …

Read More »

Oculus Rift CEO belives headsets could be freely distributed in time

The $300 Oculus Rift headset could be free to everyone at some point, according to the hardware company’s CEO Brendan Iribe. Iribe told Edge that he views the device as its own platform, and hopes to strike deals with sponsors and other partnerships to help drive the cost down – …

Read More »

Sony: DualShock 4 made with FPS fans in mind

PS4 architect Mark Cerny has shed new light on Sony’s DualShock 4, stating that it was made to please FPS fans and revealing that at one point Sony had considered biometric sensor strips for the controller. Speaking with Stuff, Cerny confirmed that the company looked into touch sensors designed to …

Read More »

Report: Apple in talks to buy Kinect sensor manufacturer Primesense

The technology company that provided Microsoft with the original Kinect sensor is reportedly being courted by a pair of rival companies. VentureBeat translates a report from Israeli outlet Cacalist, which states Apple, Sony and Samsung have met with manufacturer PrimeSense regarding the acquisition of tech similar to that of the …

Read More »

Industry vet Teasdale founds indie studio No Goblin

Veteran designer Dan Teasdale has formed No Goblin, a new indie studio that will focus on original mechanic-driven video games.” The No Goblin’s official site(viaJoystiq)revealsthe studio will work on original IP that make an effort to avoid sci-fi and fantasy tropes. The developer’s first title will launch for PC and …

Read More »