As Ark: Survival Evolved gets ready to leave Early Access, Katharine Byrne speaks with Wildcard Studio’s co-founder Jeremy Stieglitz about its upcoming retail release, which is being distributed in the UK by Exertis. Ark’s seen a huge amount of success since it first launched in 2015 – how does the …
Read More »PCGamesN: ‘We want to be No.1 in PC games’
What a difference five years makes. When PCGamesN first launched in June 2012, traffic figures were “just dreadful,” creative director Tim Edwards (pictured right, with editorial director Joel Gregory) tells MCV. “It was really hard, like, just, incredibly hard,” he says. “We had a pretty good E3, but then the …
Read More »Loading and Checkpoint: A new dawn for games magazines?
We’ve been told for ages that magazines aren’t relevant anymore, that the internet is killing print. And yet, despite all the odds, games magazines are still here, fighting against the online invaders. Whether it’s Edge, Retro Gamer, GamesMaster, GamesTM, or even MCV, every one of them has been challenging the …
Read More »The differentiation of Nintendo Switch is a double-edged sword – MIDiA
MIDiA Research’s lead analyst for research on games and the mobile content economy Karol Severin shares his views on the Nintendo Switch, the platform holder’s potential difficulties in doubling supply and how making a hybrid console is changing the hardware landscape. He can be reached @karel_kayo Nintendo is attempting to nearly …
Read More »Microsoft’s Xbox Game Pass will ‘impact the future sales of consoles,’ says MIDiA
MIDiA Research’s lead analyst for research on games and the mobile content economy Karol Severin shares his views on Microsoft’s Xbox Game Pass and how it will affect the future of the digital games subscription market. He can be reached @karel_kayo Xbox has announced that its subscription service, Game Pass, …
Read More »Fig: ‘I thought publishing was broken’
When we think of industry-defining games, titles like Super Mario Bros., Tetris and Grand Theft Auto V immediately come to mind. No list would be complete, however, without the inclusion of Double Fine Adventure, the game that would eventually go on to be known as Broken Age and be responsible …
Read More »Opinion: ‘Homegrown has to be the future’ says Women in Games CEO Marie-Claire Isaaman
Brexit means Brexit. That’s the mantra endlessly repeated by Government. And whatever your opinion, barring an electoral upset of unimaginable proportions next month, the UK will be exiting the EU in 2019. How we leave is uncertain but the fact we’re leaving is not. As this becomes clearer, how UK …
Read More »Opinion: ‘The games industry has become a more diverse and inclusive place’
I am really honoured to write this piece for MCV about the Women in Games Awards. I have been involved with the awards previously in all aspects, from nominating female peers I respect to helping with the judging process and even collecting a few awards myself. It was amazing to …
Read More »Opinion: ‘There is much work to be done before women are fairly represented across all disciplines’
First a confession: when I started in the industry, back in 1863, I didn’t really think that sexism applied to me. I was outspoken and thought that if you could ‘man up’ and work hard, you’d be fine. I was wrong. Maybe it’s hindsight – the most powerful of the …
Read More »Women in Games Awards 2017 finalists on misogyny and how to tackle the industry’s diversity issues
Today marks our third Women in Games Awards, where MCV, Develop and eSports Pro celebrate the successes and achievements of women in the UK games industry. While the number of women playing and working in games has never been higher, there are still numerous issues that need to be tackled. …
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