Tag Archives: feature

Opinion: Alex Verrey says for peripherals quality is king

1 alex verrey 350jpg Opinion: Alex Verrey says for peripherals quality is king

Little Big PR’s CEO Alex Verrey discusses why the peripheral industry should "embrace quality". The gaming industry has been good to me. In fact, it’s all I’ve known. I left school to present a series of video game shows and somehow segued into gaming PR. I’m still here now and …

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Turtle Beach: ‘Audio will become an even bigger part of the gaming experience’

1 turtle beach pic for the interview 350jpg Turtle Beach: 'Audio will become an even bigger part of the gaming experience'

Turtle Beach received its first MCV Award for best peripherals and accessories in 2012 and went on to win every year from 2014. During our annual retail survey last December, Turtle Beach was also named the No.1 peripherals manufacturer by retailers – for the third consecutive year. We catch up …

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MCV’s guide to the top peripherals firms and products

2 lead image 350jpg MCV's guide to the top peripherals firms and products

As retailers are constantly on the hunt for new products to diversify their offering, we round up the top peripherals firms in the industry. Hori Lime Distribution LucidSound Orb PDP Prif Razer Snakebyte Turtle Beach Venom HORI Location: London, UK Key contact (pictured below): UK accounts manager Alex Sturgess, 020 3735 8125 …

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How SCUF became the Nike, Puma and Adidas of console eSports

1 duncan scufjpeg How SCUF became the Nike, Puma and Adidas of console eSports

When Usain Bolt lined up for the Rio Olympics 100m final, he was wearing Puma spikes. Other athletes in the final were also relying on Puma, but also Nike, Adidas and New Balance, with no single brand dominating the field – either through commercial clout or superior technology. Compare that …

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Opinion – In the zone: lessons from VR

1 jason kingsley rebellion 350jpg Opinion - In the zone: lessons from VR

Rebellion’s CEO and co-founder Jason Kingsley details what we’re still learning about VR. Doing VR for Battlezone, we learnt a lot of things – some things we were doing right, but mainly things we were doing wrong. And, surprisingly, a lot of that fed back into the knowledge I picked …

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Opinion: No escape from out-of-home VR

2 jem alexander 350jpg Opinion: No escape from out-of-home VR

Develop’s editor Jem Alexander discusses the out-of-home VR market and how escape rooms are delving into digital. Escape rooms are exploding all over London. The rooms themselves aren’t literally exploding, of course, but I’ve noticed frankly ridiculous growth in the market in cities all over the world. It seems that …

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VR: the final frontier – Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

1 headshot david votypka 350jpg VR: the final frontier - Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

Back in June last year, MCV named its top titles from E3 2016. When it came to VR games, though, we faced a difficult decision: choosing between Capcom’s Resident Evil VII: Biohazard and Ubisoft’s Star Trek: Bridge Crew.  We chose the latter due to the unparalleled sense of being inside …

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nDreams and Climax on how to build a successful VR business

1 vr climax ndreams headerpng nDreams and Climax on how to build a successful VR business

With vast sums of money being poured into VR around the world, the virtual reality development scene has never been healthier. In a recent GDC survey, for instance, there were more developers making games for VR (24 per cent) than there were for the Xbox One and Project Scorpio (22 …

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How Paw Print Games is using VR to bring a classic arcade genre back from the dead

1 bloody zombies smalljpg How Paw Print Games is using VR to bring a classic arcade genre back from the dead

Almost a year ago today, VR specialists nDreams announced it was to become a publisher of third-party virtual reality games, the first of which was an untitled project from the Chester-based Paw Print Games. Now we know exactly what they’ve been working on. Entitled Bloody Zombies, this 2D side-scrolling co-op …

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Virtual reality check: Oculus, HTC and Sony’s verdict on the future and first year of VR

1 vr headerpng Virtual reality check: Oculus, HTC and Sony's verdict on the future and first year of VR

To say VR had an eventful first year would be an understatement. Not only do we have three major headsets on shelves, contributing to almost $1bn (£774m) worth of sales around the world, but we also have virtual reality films appearing at Sundance, VR surgical procedures, and HTC has even …

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