After its golden age in the 90s, the point-and-click genre could have easily gone the way of the dodo in the modern games industry. With increasing demand for fast-paced action titles, it seemed like the genre was no longer aligned with players’ expectations. That is, until former LucasArts staff Dan …
Read More »ID@Xbox hits over a billion hours of play
Microsoft’s ID@Xbox program has come a long way since it first started in 2013. While the curated self-publishing program’s first titles included smaller indie games such as Drinkbox Studios’ Guacamelee and Nicalis’ 1001 Spikes, it’s now home to some of the biggest and most ambitious independently developed titles the industry’s …
Read More »Doing justice to Dredd: It’s time to make your 2000 AD game
2000 AD recently hit its 40th anniversary and is still going strong. Judge Dredd continues to lead the charge and arguably remains the most recognisable British-created comic book character – Dennis the Menace aside, as he’s hardly an obvious draw for core gamers. Behind him is a slew of popular …
Read More »GAME talks up 2017 – Black Friday, Switch, Scorpio and its play for PC
GAME recently published its financial results for the six months up to January 28th, including the key Christmas period. We all know that last year was tough for retail, as a number of key titles failed to chart over the key November release period, and more recently Ukie reported that …
Read More »MCV Jobs Weekly: Former Take-Two CEO joins Green Man Gaming
Green Man Gaming appoints new board advisor and forms new team, and Milestone bolsters marketing team. Paul Eibeler and Sam Bennett join Green Man Gaming The e-commerce company has appointed two new senior members of staff. Former Take-Two CEO Paul Eibeler (pictured right) has joined as board advisor while Sam …
Read More »‘London Games Festival is about promoting the city as a place to do business, work, make games and play games’
Michael French, head of games at Games London, discusses the return of the London Games Festival last year, what we should expect from this year’s edition, kicking off today, and tells us more about next week’s Games Finance Market. Why bring the festival back in 2016? This isn’t a return of …
Read More »Margin Makers: Guide to console accessories
The console accessories market has always been pretty healthy in the UK, but last week’s Ukie Consumer Spend Valuation report showed it took a hit in 2016, with sales in the Peripherals and Accessories category down 16.6 per cent year-on-year. However, this drop can traced to a number of factors. …
Read More »Square Enix Collective on crowdfunding and Kickstarter suspension: We didn’t want to ‘risk being spread too thin’
When publisher Square Enix launched its indie game pitching program, the Square Enix Collective, back in 2014, it did so with the aim of helping small teams get their games to market, whether it was raising awareness through its community of fans, running Kickstarter campaigns or providing support during a …
Read More »Nioh a ‘triumphant return’ for Koei Tecmo as it eyes the western market
Nioh’s success was never set in stone. The title’s chaotic development started back in 2004, but it only hit shelves this February. An even bigger surprise was director Fumihiko Yasuda’s assertion that the concept of the game had “remained the same throughout development.” So how could a game whose life …
Read More »A rare achievement: how Yooka-Laylee’s winning fans on both sides of the nostalgia divide
Nostalgia is a valuable currency in the games industry, but there’s one UK studio that knows this better than most. Formed by several ex-Rare employees, many of whom worked there during the firm’s iconic N64 years, Playtonic Games is just over a fortnight away from releasing its debut title, Yooka-Laylee, …
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