Fiscal results for Q1 2014 show big gains on mobile, free-to-play and digital
Read More »Marvel Heroes attracts 1.5m registered players
Gazillion’s free-to-play Marvel MMO has racked up 1.5m registered users since its launch on June 4th. We are honoured by this incredible one and a half million registered user milestone and thank everyone who has played Marvel Heroes,” Gazillion CEO said David Brevik said. As the Marvel Heroes community continues …
Read More »Current Xbox Live infrastructure is "totally unacceptable" for free-to-play
Microsoft’s lengthy certification process for Xbox Live updates does not sit well with free-to-play, the CEO of Wargaming has said. However, Victor Kislyi has told Polygon that has company is working with Microsoft to help improve its mechanisms ahead of the arrival of free-to-play MMO World of Tanks on Xbox …
Read More »Ex-Zynga designer’s SecretNewCo partners with Nexon
Korean free-to-play company picks up minority share and publishing rights
Read More »Interview: Mark Pincus
Will Luton speaks to the former Zynga CEO about the finer points of game monetisation
Read More »Kabam valued at $700m
Free-to-play developer assumes massive valuation from part sale
Read More »SingStar user numbers jump following free-to-play transition
Sony’s decision to make SingStar a free-to-play PS3 title has seen a dramatic increase in user numbers. Gamasutra reports that SingStar London studio director Dave Ranyard today told an audience at the Develop Conference that the game has added 1.5m new users since becoming free-to-play in October of last year. …
Read More »Pay-to-win can be viable business model, says Gibson
Developers urged to look beyond vocal minority and investigate commercial practices of top games
Read More »Hare: Devs being cornered into making dumbed down games
Zero price point 'creates a big restriction' on the types of commercially viable titles
Read More »Does aggressive monetisation work?
Nick Gibson considers the financial reality of gaming's bolder business models
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