"We aren’t backing off on this important issue, but we are working to help developers get there"
Read More »Facebook’s ‘deceptive’ practices let children run up huge credit card bills
Internal memos called it "friendly fraud"
Read More »Amazon ordered to repay in-app purchases
A Seattle judge has ruled that Amazon must repay in-app purchases made without consent on Kindle and Android devices between 2011 and 2014. The decision is a result of a successful FTC lawsuit, although its calls for a lump sum refund of over $25m was rejected for being ‘too high’. …
Read More »Which mobile games really have the biggest spenders?
Report reveals Game of War dominates market with double the ARPPU of nearest rival
Read More »Devs building with Oculus SDK can sell their games on Steam
Games won’t be pinned down to using IAP or marketplace of Rift headset maker
Read More »Just 2% of players spend on mobile, but those that do pay £10 on average
Two-thirds of users make a single purchase, with more than half of buyers going on to spend again
Read More »Miitomo will have microtransactions
Nintendo has confirmed that its free debut smartphone app will offer microtransactions. Pre-registration for social app Miitomo went live today. The platform holder has revealed that some items in the game, such as avatar clothing, can be obtained with Miitomo coins. These can be earned in game or purchased with …
Read More »Newzoo: Big mobile spenders paying out on consoles
New research shows more than 70 per cent of high-spending users will buy IAPs on other platforms
Read More »Moshi Monsters and Bin Weevils fall foul of new IAP regulations
UK companies agree to remove offending statements ruled to have pressured children into making purchases
Read More »PowaBand wants to reward physical activity with IAPs
Want to unlock some virtual currency in that smartphone game you’ve been playing? Are you willing to charge about the garden for half an hour to do it? That’s idea behind a new startup called PowaBand. It’s a fitness tracker designed for kids aged 6-16. The device (which houses a …
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